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(2 edits)

It's missing a few vital components to make this a decent TD game.

First, enemy health bars. Second, a more clear distinction between ground you can build on. There was a clear spot on a corner but I couldn't build on it for game reasons. EDIT: It's especially bad because you can only view buildable land when you have enough souls to spend.

Third, while not necessary, would help: a speed function. Having to wait for enemies to march toward available turrets can be a pain.

Also, for some reason, the Shop page is zoomed in.

Oh dear, there's more.

The pause doesn't work properly. It appears to work but the noises of the turrets still persist.

There's no option for who to target. Enemies at the front are ignored for people at the back.

Also, the Upgrade numbers are hard to read.