Defend the Castle: Tower Defense

Zoom Camera - Scroll the battlefield
Move Camera - Hold Left Mouse Button

Prepare yourself for a legendary defense in Defend the Castle! Your kingdom is under siege, and only you can save it from the relentless waves of monstrous invaders. Your mission is clear: protect your castle at all costs!

Strategically place a variety of powerful towers on the battlefield, each with unique abilities—freeze your enemies in their tracks, launch devastating firestorms, or summon lightning to strike down those who dare approach. As the waves grow stronger and more cunning, upgrading and positioning your defenses becomes critical.

With dynamic levels, challenging enemies, and endless strategic possibilities, every battle tests your tactical skill. Will you rise to the challenge and defend your castle, or will the invaders break through and claim victory?

Only the best strategists can secure the throne. Are you ready for the ultimate tower defense battle?

StatusReleased
PlatformsHTML5
AuthorStV0va
GenreStrategy
Made withUnity

Comments

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(2 edits) (+1)

It's missing a few vital components to make this a decent TD game.

First, enemy health bars. Second, a more clear distinction between ground you can build on. There was a clear spot on a corner but I couldn't build on it for game reasons. EDIT: It's especially bad because you can only view buildable land when you have enough souls to spend.

Third, while not necessary, would help: a speed function. Having to wait for enemies to march toward available turrets can be a pain.

Also, for some reason, the Shop page is zoomed in.

Oh dear, there's more.

The pause doesn't work properly. It appears to work but the noises of the turrets still persist.

There's no option for who to target. Enemies at the front are ignored for people at the back.

Also, the Upgrade numbers are hard to read.